So, after spending the weekend at BronyCon and having a blast and running out of things to sell, I’ve had the chance to run the numbers. Lots and lots of numbers. I have some good news, better news, and plenty of thoughts along the way.
The most common question I received from other vendors and even a few people was “Did you break even?” – A question whose answer is not as easy as I would like. The short answer is “No.” But that’s with some of the most basic math. I’m not going to go into specifics, but that’s counting the costs for the Pendants, which weren’t available for sale at BronyCon. It’s not exactly fair to count something you didn’t sell, but it’s also not particularly easy to split out the costs. A lot of the components for the V2 were shared by the Pendant, and splitting the price isn’t exactly the easiest thing to do. Still, the best quick math that I’ve done says we just about broke even when you don’t take into account the Pendants. But you know what? I’m not too concerned with breaking even. I honestly didn’t expect to break even, as the production for the weekend was ambitious.
That said, it really helped a lot. As I mentioned above, I ran out of things to sell. That doesn’t mean I sold everything I brought. A number of the Version 2 badges suffered from something I missed – I expected the battery packs to be a bit tighter to the board than they were. This led to quite a few breaking a solder joint, which made them unstable as moving the battery pack would and did cause the power to cut, turning the device off. This is a simple fix, as it just involves re-soldering the pins and securing the loose end of the battery pack with hot glue or similar. I have a whole bag of V2s that broke in this manner that I need to repair, but thankfully I made quite a large amount and was able to sell somewhere around 80 of the badges. I haven’t gone through and done a full inventory of what I have left, so exact numbers will have to wait.
There were a few super-minor issues with the programming that will be addressed, and I’ll go through those here. First, when an SD card is inserted, but the card load fails, the badge will continually attempt to reload the SD card. This only came up with some V2 badges that had issuess accessing the SD card slot, but it would also crop up if a bad SD card was inserted into the device. The second “issue” is that, even with an SD Card loaded, the V2 will restart into badge mode. This will be changed into slideshow mode.
As far as money is concerned, it was essentially a wash. As far as everything else goes? Well, the response I received from people was fantastic. People loved the idea, and I ran out of sellable items. Going by sales numbers, if I hadn’t run into the issues I had, it’s entirely possible we’d have broke even, even after adding the additional cost of the pendant – Products that weren’t even available to sell.
And, for a final bit of good news, Matchfire has been accepted to vend at Nightmare Nights Dallas! I’ll have V2 digibadges there, I’ll have Pendants there, and maybe a new design or two. As I have the core products that I need (V2s and Pendants), I’ll be able to fund some experiments into a V2 “Super” – A larger DigiBadge that has more capabilities. I’m looking into various options for these badges, but at the moment I have my eye on a screen that’s both larger and a touchscreen.
That’s it for now! It was absolutely wonderful to be able to meet with everyone and the response I received was absolutely fantastic. Thank you all for a wonderful weekend, and I’ll keep you posted on updates and information about future products and appearances.